Monster Hunter International (SW)
Attributes are defined on a scale from a d4 to d12, with d6 being average for human adults, and d12 being world class. No attribute may be raised above a d12. The traits are listed below, with what they represent, as well as what skills they are linked to.
Agility is your hero's nimbleness, quickness, and dexterity.
Smarts is a measure of how well your character knows his world and culture, how well he thinks on his feet, and his mental agility.
Spirit reflects inner wisdom and willpower. Spirit is very important as it helps your character recover from being Shaken.
Strength is raw physical power and general fitness. Strength is also used to generate your warrior's damage in hand-to-hand combat. It is also used to determine encumbrance.
Vigor represents endurance, resistance to disease, poison, or toxins, and how much pain and physical damage a hero can shake off. This is also used to help determine your hero's toughness.